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[搬运] 这就叫beta天赋一日三变

减小字体 增大字体 作者:幸运马甲  来源:艾泽拉斯议事厅  发布时间:2008-7-27 13:48:14
Death Knight
血系

Will of the Necropolis 增加专精3/6/9(之前4/8/12).
Blood Gorged 只对物理伤害有效
冰霜光环增加冰抗32/65(之前22/45).

不洁

炸尸基础伤害由60增加到216.
强化炸尸受疾病感染的目标15秒内受到爆炸伤害的36%.
不洁光环增加暗抗32/65(之前22/45).
Druid
平衡

枭兽变形耗魔变为538 mana.
吹风耗魔增加到645,距离增加到24码.
自然之力耗魔变为284 mana. CD减到2分钟.
流行耗魔增加到866.距离增加到36码.

野性

妖精之火距离增加到36码.
原始坚韧:增加5/10/15%抵抗晕眩、恐惧几率.
强化芒果:减少熊形态芒果CD 7%,减少猫形态芒果能量消耗2.

恢复

生命之树耗魔减为978 mana.
繁荣耗蓝减到450. 治疗效果减少(1级+672 HP).
Hunter
生存

联欢会:爆击有20/30/40/50/60%几率回复队友 2% mana, 10 energy, 4 rage, or 10 runic power .
强效毒药:增加你对受到翼龙钉刺或毒蛇钉刺目标的伤害,每级多1%
Mage
Arcane

Arcane Impact is now called Spell Impact and increases the critical strike chance of Arcane Explosion, Arcane Blast, Blast Wave, Fire Blast, Ice Lance, and Cone of Cold by 2/4/6% (Old version : Was only affecting Arcane Explosion / Arcane Blast)
New Talent - Student of the Mind (Tier 3) - Increases your total spirit by 4/8/12%
Arcane Potency now requires 1 Point in Presence of Mind instead of 5 points in Arcane Concentration
Potent Spirit has been removed
New Talent - Arcane Flows (Tier 8, requires 1 point in Arcane Power) - Reduces the cooldown of your Presence of Mind, Arcane Power, and Invisibility spells by 30 secs.
Netherwind Presence now increases your spell haste by 2/4/6% (Old version : Gives your Arcane Missiles, Arcane Barrage, Arcane Blast, Fireball, Frostbolt, and Forstfire Bolt spells a 1/2/3/4/5% chance to cause the next Arcane Blast, Fireball, Frostbolt or Frostfire Bolt to be instant.)

Frost

Arctic Reach doesn't influence Ice Lance anymore
Paladin
神圣

神圣震击治疗量增加66%. (eg. Rank 7 now heals for 2401-2599 instead of 1431-1549)
光之灌输:减少下一次圣光术施法时间1.3/2.5秒.

防护

神圣之盾作用次数增加到6.
复仇者之盾耗蓝减少70%,伤害减少. (eg. Rank 3 now deals 494-602 damage for 780 mana instead of 705-861 for 1745 mana)
光之守护:减少你的奉献,神圣愤怒和复仇者之盾的法术消耗15/30%

惩戒

强化力量祝福: 增加力量祝福ap效果10/20/30/40/50%
辩护效果改为10/20%
正义追击3点变2点
忏悔耗蓝改为395 mana
Rogue
Subtlety

Fixed a typo in Honor Amongst Thieves, now gives a 10/20/30% to gain a combo point when you or someone in your group critically hits with a damage, healing, or spell ability. (Was ... 100/200/300%)
Shaman
增强

强化盾对水盾的效果从5%增加到10%,其他不变
萨满之怒每次成功的近战命中将会恢复15%AP的法力
增强51小野狼现在30秒加到45秒


元素

传导由5点2/4/6/8/10改为3点4/8/12
震荡不再影响熔岩奔腾或雷暴
风暴来临现在可以影响雷暴的射程了
元素精准现在加火冰自然命中2/4/6,减少4/7/10仇恨
星界位移现在变为33/66/100的机会减少30%全伤害
雷暴射程从10码增加到12码,伤害也从595-679增加到640-729,击退距离保持20码不变


恢复

自然守卫者冷却从8秒减少到5秒
灵魂链接的单位如果受到能够将生命值减少到其最大HP 20%以下的伤害时将会断裂

Warrior
一个新图标


Warlock
痛苦

死亡拥抱不再作用于暗影灼烧. 由Haunt取代暗影灼烧.
Haunt CD增加到15秒.

恶魔

邪恶力量不需要灵魂链接做前置
养宠证不需要恶魔学识做前置

毁灭

Aftermath 减少到 2%/4% 几率晕目标5秒. (Previously 5/10% for 5 sec)
混乱箭CD改为8秒. (Previously 12 secs)


P.S:红色是亮点 战士泪流满面 [s:32]